Difference between revisions of "NIF Importers and Exporters"
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imported>Omzy (new version of max plugins) |
imported>Omzy m (better DL link) |
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!style="background:#ffdead;border-bottom:1px solid;" | Download | !style="background:#ffdead;border-bottom:1px solid;" | Download | ||
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[http:// | [http://sourceforge.net/project/showfiles.php?group_id=149157&package_id=195073 Latest MAX Plugins Download] | ||
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Revision as of 22:19, 26 June 2006
3DS Max: NifTools "MAX Plugins" for Oblivion (WIP)
Description |
3D Studio Max Importer/Exporter for Oblivion that supports collision mesh generation. This is an early release. Requires 3D Studio Max 6, 7, or 8. | |
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Links | ||
Download |
3DS Max: Civilization IV - Max-Tools
Description |
This is a NIF exporter for 3D Studio Max, designed for use with Civilization 4. It can be used to create models for Oblivion, but it uses an older version of The NIF format and not everything can be realized (e.g. no collision-data and Havok-physics) | |
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Download |
Blender: Blender NIF Tools
Description |
Blender is a free and open source software program for 3D modeling, animation, and rendering. The Blender NIF scripts enable Blender to import and export NIF files. The current scripts require Blender version 2.41. | |
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Download |