Difference between revisions of "NIF Importers and Exporters"

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imported>Omzy
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imported>Omzy
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!style="background:#ffdead;border-bottom:1px solid;" | Download
!style="background:#ffdead;border-bottom:1px solid;" | Download
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[http://niftools.sourceforge.net/forum/viewtopic.php?t=621 Max Plugins 0.1.2]
[http://sourceforge.net/project/showfiles.php?group_id=149157&package_id=195073 Latest MAX Plugins Download]
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Revision as of 22:19, 26 June 2006


3DS Max: NifTools "MAX Plugins" for Oblivion (WIP)

Description

3D Studio Max Importer/Exporter for Oblivion that supports collision mesh generation.

This is an early release.

Requires 3D Studio Max 6, 7, or 8.

Links

Niftools Forum

Tutorial

Download

Latest MAX Plugins Download



3DS Max: Civilization IV - Max-Tools

Description

This is a NIF exporter for 3D Studio Max, designed for use with Civilization 4. It can be used to create models for Oblivion, but it uses an older version of The NIF format and not everything can be realized (e.g. no collision-data and Havok-physics)

Download

Exporter for 3DSMax v6

Exporter for 3DSMax v7+



Blender: Blender NIF Tools

Description

Blender is a free and open source software program for 3D modeling, animation, and rendering. The Blender NIF scripts enable Blender to import and export NIF files. The current scripts require Blender version 2.41.

Download

Blender NIF Tools