Difference between revisions of "SetActorFullName"
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imported>JOG |
imported>Haama (CS 1.0 stuff) |
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[[Category: Functions]] | [[Category: Functions]] | ||
[[Category: Functions (CS 1.0)]] | |||
[[Category: Miscellaneous Functions]] | [[Category: Miscellaneous Functions]] | ||
[[Category: Miscellaneous Functions (CS 1.0)]] | |||
[[Category:Actor Functions]] | [[Category:Actor Functions]] | ||
[[Category:Actor Functions (CS 1.0)]] |
Revision as of 14:54, 8 August 2007
Syntax:
SetActorFullName "New Name"
Example:
SetActorFullName "My Favorite Horse"
Changes the actor's name (display name) to the specified text. Note that while the function is called on a reference, it actually changes the name of the base object, so all instances of that NPC/creature will have a new name.