Difference between revisions of "SetActorValue"
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imported>Maturin |
imported>Neuman |
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SetAV ''StatName value'' | SetAV ''StatName value'' | ||
'''Example:''' | '''Example:''' | ||
SetActorValue Strength 60 | SetActorValue Strength 60 | ||
Player.SetActorValue Alteration 50 | |||
SetActorValue sets the stat's base value to the new value. | SetActorValue sets the stat's base value to the new value. |
Revision as of 14:00, 28 March 2006
Syntax:
SetActorValue StatName value SetAV StatName value
Example:
SetActorValue Strength 60 Player.SetActorValue Alteration 50
SetActorValue sets the stat's base value to the new value.
NOTE: Although called on a reference, this function actually changes the value on the base actor (thus the base value on all references of that base actor). Note also that ModActorValue modifies the stat value only on the reference, and so is usually preferable.