Difference between revisions of "SetFactionEvil"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Haama
(Created)
 
imported>Haama
(Added faction reference functions)
Line 8: Line 8:


==See Also==
==See Also==
*[[IsFactionEvil]]
*[[GetNumFactions]]
*[[GetNthFaction]]
*[[GetInFaction]]
*[[GetInFaction]]
*[[IsFactionEvil]]


[[Category:Functions]]
[[Category:Functions]]

Revision as of 23:12, 18 January 2008


A command for Oblivion Script Extender

Syntax:

(nothing) SetFactionEvil faction:ref isEvil:short

Changes the Evil flag on the faction. Changes are saved in the savegame.

See Also