Difference between revisions of "SetIsFood"
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imported>WereWolf (New page: A command for Oblivion Script Extender Sets whether the object is considered to be food '''Syntax:''' (nothing) ''reference.''IsFood isFood:bool ...) |
imported>WereWolf (Fixed categories) |
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[[Category: Inventory Functions]] | [[Category: Inventory Functions]] | ||
[[Category: Inventory Functions (OBSE)]] | [[Category: Inventory Functions (OBSE)]] | ||
Revision as of 14:07, 10 September 2007
A command for Oblivion Script Extender
Sets whether the object is considered to be food
Syntax:
(nothing) reference.IsFood isFood:bool objectID:ref