Difference between revisions of "ILevCreaLevelDifferenceMax"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Bnesmith
imported>Bnesmith
Line 32: Line 32:


[[Category:Settings]]
[[Category:Settings]]
[[Category:Leveled Lists]]

Revision as of 09:52, 28 March 2006

Leveled Creatures are governed by this setting. A leveled creature list uses the player's level to determine the top potential creature in a list. From that creature, only entries within this game setting's range are used. The default value is 8.


For example:

Level Creature
1 Skeleton
4 Zombie
6 Ghost
8 Skeleton Guardian
10 Headless Zombie
11 Ancient Ghost

If the player is level 13, the list finds it's maximum at 11. Subtracting 8, the minimum level for a creature generated by this list would be three. Therefore, all creatures except the Skeleton are potentials to be generated by this list.