Difference between revisions of "InsertXML"
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imported>Kyoma m |
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(success:bool) InsertXML contentAndComponent:formatString menuType:int | (success:bool) InsertXML contentAndComponent:formatString menuType:int | ||
Inserts the | Inserts the xmlFile or xmlString into the given menu. The format string consists of two parts, each seperated by a pipe character. First the <tt>xmlFile</tt> or <tt>xmlString</tt> you wish to insert. Then the component path where it is to be inserted. | ||
== Examples == | == Examples == |
Latest revision as of 10:44, 5 March 2011
A command added by MenuQue.
Syntax:
(success:bool) InsertXML contentAndComponent:formatString menuType:int
Inserts the xmlFile or xmlString into the given menu. The format string consists of two parts, each seperated by a pipe character. First the xmlFile or xmlString you wish to insert. Then the component path where it is to be inserted.
Examples[edit | edit source]
string_var text ... InsertXML "some_special_icon.xml|magic_icons", 1004 if (InsertXML "custom_file.xml", 1004) ;there were no errors during the inserting process endif set text to sv_Construct "<rect name=%qbackground_fix%q> <x> 10 </x> <y> 20 </y> </rect>" InsertXML "%z|background", text, 1001 ;insert the content of the string directly, no files involved
Notes[edit | edit source]
- If calling from the console, replace the pipe character with the '@' character.
- The component path can be omitted, in which case it gets inserted at top-level
- The filepath is relative to Data\Menus\Prefabs
See also[edit | edit source]