Difference between revisions of "IsAlchemyItem"

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imported>Behippo
(correct calling conventions)
imported>WereWolf
(Fixed categories)
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Must be called on a reference. Returns true if calling object is a Potion.
Must be called on a reference. Returns true if calling object is a Potion.


[[Category: OBSE Functions]]
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[[Category: OBSE Item Functions]]
[[Category: OBSE Item Functions]]
[[Category: OBSE Reference Functions]]
[[Category: OBSE Reference Functions]]
I was not sure if I must delete this info, so I've just hide it.-->
[[Category: Functions]]
[[Category: Functions (OBSE)]]
[[Category: Inventory Functions]]
[[Category: Inventory Functions (OBSE)]]
[[Category: Condition Functions]]
[[Category: Condition Functions (OBSE)]]

Revision as of 16:27, 11 September 2007

A command for Oblivion Script Extender

Syntax:

IsAlchemyItem [ObjectID]
IsPotion [ObjectID]

Returns true if the object id passed is a Potion. This version takes precedence over the Reference version.

[ref.]IsAlchemyItem
[ref.]IsPotion

Must be called on a reference. Returns true if calling object is a Potion.