Difference between revisions of "IsArmor"
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imported>WereWolf (Fixed categories) |
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[[Category: Inventory Functions]] | [[Category: Inventory Functions]] | ||
[[Category: Inventory Functions (OBSE)]] | [[Category: Inventory Functions (OBSE)]] | ||
Revision as of 01:22, 12 September 2007
A command for Oblivion Script Extender
Syntax:
IsArmor [ObjectID]
Returns true if the object id passed in is classed as armor. Takes precedence over the reference version
[ref.]IsArmor
Returns true if calling object is classed as armor.