Difference between revisions of "IsArmor"

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imported>WereWolf
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imported>WereWolf
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[[Category: Inventory Functions]]
[[Category: Inventory Functions]]
[[Category: Inventory Functions (OBSE)]]
[[Category: Inventory Functions (OBSE)]]
[[Category: Condition Functions]]
[[Category: Condition Functions (OBSE)]]

Revision as of 01:22, 12 September 2007

A command for Oblivion Script Extender

Syntax:

IsArmor [ObjectID]

Returns true if the object id passed in is classed as armor. Takes precedence over the reference version

[ref.]IsArmor

Returns true if calling object is classed as armor.