Difference between revisions of "IsArmor"
Jump to navigation
Jump to search
imported>Speedo (Fixed syntax) |
imported>Mannimarco10 |
||
Line 1: | Line 1: | ||
{{FeatNom}} | |||
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
Revision as of 08:21, 7 January 2009
Nominated Article
This article has been nominated to be a Featured Article. This means that it has been found to be of high quality, and input on whether or not it is qualified to be Featured is desired. Give your opinion on the Talk Page!
A command for Oblivion Script Extender
Syntax:
(IsArmor:bool) reference.IsArmor ObjectID:ref
Returns whether the object is classed as armor.