Difference between revisions of "IsAttacking"

From the Oblivion ConstructionSet Wiki
Jump to navigation Jump to search
imported>Haama
(Attacking, not casting)
imported>Haama
(More links)
Line 13: Line 13:
* [[IsPowerAttacking]]
* [[IsPowerAttacking]]
* [[IsRecoiling]]
* [[IsRecoiling]]
* [[IsAnimPlaying]]
* [[IsAnimGroupPlaying]]
* [[IsAnimGroupPlaying]]


Line 19: Line 20:
[[Category: Actor State Functions]]
[[Category: Actor State Functions]]
[[Category: Actor State Functions (OBSE)]]
[[Category: Actor State Functions (OBSE)]]
[[Category: Animation Functions]]
[[Category: Animation Functions (OBSE)]]
[[Category: Animation Functions (OBSE)]]

Revision as of 01:05, 13 July 2008


A command for Oblivion Script Extender

Syntax:

(IsAttacking:bool) actor:ref.IsAttacking

Returns 1 if the calling actor is attacking.

Notes

  • Will return 1 while the player is attacking, sometimes even longer than IsCasting. Probably true for other actors as well.

See Also