Difference between revisions of "SetObjectHealth"
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imported>WereWolf (New page: A command for Oblivion Script Extender Sets the base object health. '''Syntax:''' (nothing) ''reference.''SetObjectHealth ''objectID:ref'' ==...) |
imported>WereWolf |
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]] | ||
'''Syntax:''' | '''Syntax:''' | ||
(nothing) ''reference.''SetObjectHealth ''objectID:ref'' | (nothing) ''reference.''SetObjectHealth ''objectID:ref'' | ||
Sets the base object health. | |||
==See Also== | ==See Also== |
Revision as of 13:24, 14 September 2007
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetObjectHealth objectID:ref
Sets the base object health.