Difference between revisions of "SetObjectHealth"

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imported>WereWolf
(New page: A command for Oblivion Script Extender Sets the base object health. '''Syntax:''' (nothing) ''reference.''SetObjectHealth ''objectID:ref'' ==...)
 
imported>WereWolf
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A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
A command for [[:Category:Oblivion Script Extender|Oblivion Script Extender]]
Sets the base object health.


'''Syntax:'''
'''Syntax:'''
  (nothing) ''reference.''SetObjectHealth ''objectID:ref''     
  (nothing) ''reference.''SetObjectHealth ''objectID:ref''     
Sets the base object health.


==See Also==
==See Also==

Revision as of 13:24, 14 September 2007

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetObjectHealth objectID:ref    

Sets the base object health.

See Also