Difference between revisions of "SetWeaponType"

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imported>WereWolf
(New page: A command for Oblivion Script Extender '''Syntax:''' (nothing) ''reference.''SetWeaponType weaponType:short ''objectID:ref'' Sets the weapon type....)
 
imported>DragoonWraith
(not a record variable function)
 
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[[Category:Inventory Functions]]
[[Category:Inventory Functions]]
[[Category:Inventory Functions (OBSE)]]
[[Category:Inventory Functions (OBSE)]]
[[Category:Record Variable Functions]]
[[Category:Record Variable Functions (OBSE)]]

Latest revision as of 20:47, 21 March 2008

A command for Oblivion Script Extender

Syntax:

(nothing) reference.SetWeaponType weaponType:short objectID:ref

Sets the weapon type.

Weapon Type:
 0:    Blade1H
 1:    Blade2H
 2:    Blunt1H
 3:    Blunt2H
 4:    Staff
 5:    Bow

Example:

ref weapon
short weapontype
set weapon to player.GetEquippedObject 16
SetWeaponType 4 weapon

Sets player's equipped weapon type to 4:Staff.

See Also[edit | edit source]