Difference between revisions of "SetWeaponType"
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imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (nothing) ''reference.''SetWeaponType weaponType:short ''objectID:ref'' Sets the weapon type....) |
imported>DragoonWraith (not a record variable function) |
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[[Category:Inventory Functions]] | [[Category:Inventory Functions]] | ||
[[Category:Inventory Functions (OBSE)]] | [[Category:Inventory Functions (OBSE)]] | ||
Latest revision as of 20:47, 21 March 2008
A command for Oblivion Script Extender
Syntax:
(nothing) reference.SetWeaponType weaponType:short objectID:ref
Sets the weapon type.
Weapon Type: 0: Blade1H 1: Blade2H 2: Blunt1H 3: Blunt2H 4: Staff 5: Bow
Example:
ref weapon short weapontype set weapon to player.GetEquippedObject 16 SetWeaponType 4 weapon
Sets player's equipped weapon type to 4:Staff.