Difference between revisions of "SkipAnim"

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imported>Reznod
imported>Reznod
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It does not matter where this functions is placed in a script, it will always apply.  So, for example, if this function is within an “if” block and the conditions are false it will still skip the animations.
The SkipAnim function will continue to affect the object until the next time the object is loaded.


[[Category: Functions]]
[[Category: Functions]]
[[Category: Animation Functions]]
[[Category: Animation Functions]]

Revision as of 20:45, 5 April 2006

Syntax:

 SkipAnim 

Causes the current animation to not be played for this frame.


The SkipAnim function will continue to affect the object until the next time the object is loaded.