Difference between revisions of "SkipAnim"

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(Notes, adding info)
imported>ShadowDancer
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'''Notes:'''
'''Notes:'''
*The SkipAnim function will continue to affect the object until the next time the object is loaded or another animation is called to play on the object using [[LoopGroup]] or [[PlayGroup]].
*The SkipAnim function will continue to affect the object until the next time the object is loaded or another animation is called to play on the object using [[LoopGroup]] or [[PlayGroup]].
==See Also==
[[LoopGroup]]
[[PlayGroup]]


[[Category: Functions]]
[[Category: Functions]]
[[Category: Animation Functions]]
[[Category: Animation Functions]]

Revision as of 00:40, 25 July 2006

Syntax:

 SkipAnim 

Causes the current animation to not be played for this frame.

Notes:

  • The SkipAnim function will continue to affect the object until the next time the object is loaded or another animation is called to play on the object using LoopGroup or PlayGroup.

See Also

LoopGroup

PlayGroup