Difference between revisions of "Talk:FormID"

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==Errors==
==Errors==
Am I right in thinking that the 10th file to be loaded would have a ModIndex of 09 and not 0A as the article suggests (under the FormID Format heading, last paragraph)?  I'm very new to Oblivion modding, so I don't want to go changing people's hard work without being sure.
Am I right in thinking that the 10th file to be loaded would have a ModIndex of 09 and not 0A as the article suggests (under the "FormID Format" heading, last paragraph)?  I'm very new to Oblivion modding, so I don't want to go changing people's hard work without being sure.
 
I also noticed that the ModIndex appears to be incorrect under the "Console Usage" heading as well.  The 15th loaded mod would have a ModIndex of 0E not 0F.

Revision as of 19:15, 8 November 2008

Updates

I just don't think this article is laid out very well.. will work on it later, just marked so I don't forget about it. --Speedo 15:52, 25 March 2008 (EDT)

Err... the tag is meant to get other's attention. If you plan to work on it yourself just make a note to yourself, but more importantly if you want other's to help you're going to need to be more specific. Personally, I think it could use some more information (maybe take some from Wrye's articles), but the layout so far is pretty good. The only problem is the overlapping images/text (and that's easy to fix).--Haama 16:05, 25 March 2008 (EDT)

Errors

Am I right in thinking that the 10th file to be loaded would have a ModIndex of 09 and not 0A as the article suggests (under the "FormID Format" heading, last paragraph)? I'm very new to Oblivion modding, so I don't want to go changing people's hard work without being sure.

I also noticed that the ModIndex appears to be incorrect under the "Console Usage" heading as well. The 15th loaded mod would have a ModIndex of 0E not 0F.