Difference between revisions of "Talk:Special variables"
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imported>JOG m |
imported>JOG |
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end | end | ||
This displays "2" every 10 seconds | This displays "2" every 10 seconds... | ||
scn TestQuestScript | |||
float fQuestDelayTime | |||
float timer | |||
float count | |||
Begin Gamemode | |||
set fQuestDelayTime to 0.01 | |||
set count to count + 1 | |||
set timer to timer + getsecondspassed | |||
if timer > 10 | |||
message "%G" count | |||
set count to 0 | |||
set timer to 0 | |||
endif | |||
end | |||
And this displays your current Framerate * 10 | |||
qed. | |||
see also here: [[Quest script]] | see also here: [[Quest script]] |
Revision as of 14:48, 9 June 2006
fQuestDelayTime == 0 means that the quest script will run with the default setting value of 5 seconds.
scn TestQuestScript float fQuestDelayTime float timer float count Begin Gamemode set fQuestDelayTime to 0 set count to count + 1 set timer to timer + getsecondspassed if timer > 10 message "%G" count set count to 0 set timer to 0 endif end
This displays "2" every 10 seconds...
scn TestQuestScript float fQuestDelayTime float timer float count Begin Gamemode set fQuestDelayTime to 0.01 set count to count + 1 set timer to timer + getsecondspassed if timer > 10 message "%G" count set count to 0 set timer to 0 endif end
And this displays your current Framerate * 10
qed.
see also here: Quest script