Difference between revisions of "User talk:GBHis"
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http://sickleyieldmods.ufrealms.net/SyntychesCavern.7z | http://sickleyieldmods.ufrealms.net/SyntychesCavern.7z | ||
--[[User:GBHis|GBHis]] 10:16, 7 November 2006 (EST) | |||
Nice host! Downloaded it in '''exactly''' 1min34sec. All hail firefox! | |||
I've added you to MSN, but I don't think you accepted. My nick is a bit strange :) |
Revision as of 10:16, 7 November 2006
Hey, your GetActorType "function" is pretty useful. Hope you don't mind if I cleaned up the formatting/wiki links a bit and added it to the Useful Code category. Also wanted to add a note specifying what the GetIsGhost functions refers to. Scruggs 11:58, 25 October 2006 (EDT)
Thanks, as I (think I) wrote, this was my first real addition 'ere. Tried to add it to Solutions, didn't think of the Useful Code. Thanks :) --GBHis 10:56, 1 November 2006 (EST)
Could you specify why/how this function is necessary over a more regular block of IF tests? It seems like there are certain types you are specifically interested in here? It is also generaly more useful to use a binary bit map for such qualities, eg. 0=>non-acter, +1=>creature, +2=>GetIsGhost, +4=>Essential, +8=>Dead, etc. GuidoBot 18:43, 25 October 2006 (EDT)
It isn't really superior to IF tests. It saves some space in your scripts, and it gives a nicer layout, which (often) is good. And, I thought it would help aspiring/not-so-good-at-scripting modders with their basic coding. --GBHis 10:58, 1 November 2006 (EST)
Sickleyield 2 November 2006 11:12 PST
Download Link, in case you're still willing to beta test my mod and make big manly screenies:
http://sickleyieldmods.ufrealms.net/SyntychesCavern.7z
--GBHis 10:16, 7 November 2006 (EST) Nice host! Downloaded it in exactly 1min34sec. All hail firefox! I've added you to MSN, but I don't think you accepted. My nick is a bit strange :)