GetPos
Revision as of 10:53, 9 July 2012 by imported>QQuix (Fixed note)
Syntax:
GetPos axis
Example:
GetPos Z
Returns the current world position of the object on the selected axis (X, Y, or Z) in float.
Notes
If the player is swimming, PlayerRef.GetPos Z returns a value about 100 units higher than the actual player Z position. The actual difference dependes on the player race.