RemoveSpell

From the Oblivion ConstructionSet Wiki
Revision as of 05:25, 11 May 2007 by imported>DragoonWraith (get rid of those annoying messages! - apparently there was an article on this, but now it's included in the appropriate functions' pages - I think this way is better.)
Jump to navigation Jump to search

Removes the specified spell from the caller's spell list. This function returns 1 if the spell is successfully removed from the caller, and 0 if the spell cannot be removed (e.g. if they don't have the spell in their spell list in the first place)

Syntax:

RemoveSpell SpellID

Examples:

RemoveSpell DisTickleBritch
If Removespell WeirdAbility == 0  ; Toggle Ability on/off
  Addspell WeirdAbility
Endif

Notes

  • Using AddSpell to remove a spell to the player's repertoire will give a message informing the player of this. In certain situations, this can be very annoying, but using a call to a blank Message just before using AddSpell will prevent this. Like so:
Message ""
player.RemoveSpell "spell ID"

See Also

AddSpell Preventing messages