FAIDefaultSpeechMult
Revision as of 10:54, 12 June 2007 by imported>Talkie Toaster
Description |
This setting does not work, and appears to conflict with normal NPC dialogue. Do not use it. It's intended purpose is that if there is no voice file and no lip animation file, the time that dialogue will be displayed on-screen. |
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Formula |
Time on screen = fAIDefaultSpeechMult * the length of the string |
Default value |
0.05 |