GetArmorType
Revision as of 18:02, 21 March 2008 by imported>DragoonWraith (not a record variable function)
A command for Oblivion Script Extender
Syntax:
(armorType:short) reference.GetArmorType objectID:ref
Returns 0 if light armor and 1 if heavy armor.
Armor Type: 0: Light Armor 1: Heavy Armor