MoveMouseX
Revision as of 08:00, 14 November 2011 by imported>Jaime74 (Removed junk injection)
A command for Oblivion Script Extender
Syntax:
MoveMouseX pixels
Tells Oblivion that the mouse has moved a certain number of pixels in the horizontal axis. Oblivion will react accordingly depending on the situation.
Examples
MoveMouseX -50
Moves the mouse 50 pixels to the left.
Notes
- Use GetNumericINISetting to determine the resolutions.
short XRes short YRes ... set XRes to (GetNumericIniSetting "iSize W:Display") ;i.e., 1280 of 1280x1024 set YRes to (GetNumericIniSetting "iSize H:Display") ;i.e., 1024 of 1280x1024 ;0 for normal, 1 for inverted