SetAlert
Revision as of 14:58, 8 August 2007 by imported>Haama (CS 1.0 stuff)
Syntax:
SetAlert [0/1]
Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.
Syntax:
SetAlert [0/1]
Sets whether the actor is in an "alert" state (weapon drawn). This is purely an animation state, and does not affect their actual combat status.