GetTexturePath
Revision as of 14:23, 2 October 2010 by imported>Zaldir
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(string) reference.GetTexturePath object:ref
returns the texture path of an object. This command is identical to GetIconPath, but also works for other object types such as skills, classes, and miscellaneous objects..