GetTexturePath

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Revision as of 14:23, 2 October 2010 by imported>Zaldir
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< [[::Category:Functions|Category:Functions]]

A function added by the Oblivion Script Extender.

Syntax:

(string) reference.GetTexturePath object:ref

returns the texture path of an object. This command is identical to GetIconPath, but also works for other object types such as skills, classes, and miscellaneous objects..