IAIDefaultMeleeAlertAllowed
Revision as of 05:01, 31 May 2007 by imported>Feyre
Unconfirmed: Set to 1 to increase the chance that attacking an actor will alert his nearby friends. I am uncertain as to how exactly this works. Default value is 0.
Edited by Feyre
I've experimented with this a bit, and it seems to have massive consequences. For instance some triggered events don't work properly because the actors might be called into action to fight, and it also seems to work for animals, not just humans.