IsDoor

From the Oblivion ConstructionSet Wiki
Revision as of 03:46, 15 September 2007 by imported>WereWolf
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A command for Oblivion Script Extender

Syntax:

(isDoor:bool) reference.IsDoor objectID:ref

Returns true if the calling reference or passed objectID is as a door.