IsPlayable
Revision as of 11:57, 14 September 2007 by imported>WereWolf
A command for Oblivion Script Extender
Syntax:
(isPlayable:bool) reference.IsPlayable objectID:ref
Returns whether the specified object is playable or not.
A command for Oblivion Script Extender
Syntax:
(isPlayable:bool) reference.IsPlayable objectID:ref
Returns whether the specified object is playable or not.