SetSpellType
Revision as of 15:14, 26 June 2011 by imported>DragoonWraith (adding Poison with thanks to Migck)
A command for Oblivion Script Extender
Syntax:
(nothing) SetSpellType nuType:short spell:ref
Sets the spell type.
Spell Type: 0: Spell 1: Disease 2: Power 3: Lesser Power 4: Ability 5: Poison
Note
- The Poison type causes the spell to use the graphics and sound effects of the POSN magic effect instead of the effects of the spell, and causes it to be affected by Resist Poison and Cure Poison.