User:Dylnuge

From the Oblivion ConstructionSet Wiki
Revision as of 17:56, 18 October 2006 by imported>Dylnuge (→‎With TESCS: Should have been updated a long time ago)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

About Me

I am a computer-fanatic, put simpily. I like programming, software, hardware, and more. I only play video games on computers, and I am a gamer.

My Experience

With Oblivion

I would consider myself experianced and knowledgeable with Oblivion. I have been playing for a long time now.

With Mods

I have always been a mod fanatic. The first game I ever modded was Freespace 2 (few may know of it, it was pretty much the last good space shooter gtame ever made), which used a do-it-all construction set similer to TESCS (but different, as it was for a space shooter). I have since modded by replacing files, changing data files, scripting in python, using map editiors, rule editors, etc., and using SDK's and advanced code modification. I like modding, but don't always have a great plan for them.

I also love downloading mods. Most of my games have at leats 50 mods downloaded for them if that many exist. My copy of Oblivion is also heavaly modded.

With TESCS

Some but not a huge amount. Went through the tutorial and have made a single mod since (it changes the classes in the game to my prefrences, so I don't keep making custom classes). It is not available anywhere, though.