GetRuntimeEditorID

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Revision as of 03:08, 25 June 2015 by imported>Rirein (Created page with "A function for the Oblivion Script Extender added by shademe's [http://www.nexusmods.com/oblivion/mods/40132/? RuntimeEditorIDs] plugin....")
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A function for the Oblivion Script Extender added by shademe's RuntimeEditorIDs plugin.

Syntax: (editorID:string) ref.GetRuntimeEditorID objectID:ref

Returns the editorID allocated by REID for the passed form or an empty (zero-length) string if the form has no editorID.

Notes: The use of this plugin allocates editorIDs in runtime and therefore can increase memory usage and load times.

See Also