OnUnequip
Revision as of 18:35, 31 January 2006 by imported>Ecaponi
Syntax:
begin OnUnequip ActorID (optional)
Example:
begin OnUnequip begin OnUnequip player
This block will be run once when the scripted object is unequipped by the specified Actor. If no parameter is used, the block will be run whenever the object is unequipped by any actor.