Disable

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Revision as of 20:56, 17 November 2007 by imported>Haama (Standardized, note on forcing an activate)
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Syntax:

Disable

Disables the calling object. Disabled objects are not loaded in the world, disabled actors do not process their AI, but scripts do run on disabled objects.

Notes

  • Disable does not remove objects from the game, just stops them from rendering. Do not rely on Disable to save on performance by removing objects.
  • Disabled actors cannot be forced to activate objects via a scripted Activate function.

See Also

Enable

GetDisabled