Disable
Revision as of 11:18, 23 January 2008 by imported>Fella
Syntax:
Disable
Disables the calling object. Disabled objects are not loaded in the world, disabled actors do not process their AI, but scripts do run on disabled objects.
Notes
- Disable does not remove objects from the game, just stops them from rendering. Do not rely on Disable to save on performance by removing objects.
- Disabled actors cannot be forced to activate objects via a scripted Activate function.