FHostileActorExteriorDistance

From the Oblivion ConstructionSet Wiki
Revision as of 17:46, 13 April 2006 by imported>Buckermann
Jump to navigation Jump to search

The distance at which a hostile actor (NPC, creature) will attack, assuming the actor has seen (detected) the player.

FHostileActorExteriorDistance is for wilderness encounters. FHostileActorInteriorDistance is for dungeon encounters.