FMagicCostScale

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Revision as of 02:02, 10 May 2006 by imported>Templarion
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FMagicCostScale affects on spell costs. Spell costs are calculated this way:

FMagicCostScale*BaseCost*Duration*Magnitude*R/10 = Spell Cost

(Where R is either self (1.0), touch (1.0) or target (1.5))

(by Templarion)