GetDead
Revision as of 05:42, 2 January 2007 by imported>Fierydog
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead.
Syntax:
[ActorID.]GetDead
Example:
BossGoblin.GetDead
Returns 1 if the object reference is dead.