Key input
Revision as of 05:40, 30 May 2006 by imported>Bky
I need to know how (and if) I can handle key input via script. I need to have both swords with ranged attacks and guns with night vision, so I need ether an alternate fire or a mode change button... but Oblivion has nether. Is there anyway key input can be handled? --Bky 06:40, 30 May 2006 (EDT)