MagicEffectHasNoMagnitude
Revision as of 14:59, 14 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (hasNoMag:bool) MagicEffectHasNoMagnitude effect:chars (hasNoMag:bool) MEHasNoMagnitude effe...)
A command for Oblivion Script Extender
Syntax:
(hasNoMag:bool) MagicEffectHasNoMagnitude effect:chars
(hasNoMag:bool) MEHasNoMagnitude effect:chars
Returns whether the magic effect doesn't use the magnitude value.