MagicEffectHasNoMagnitude

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Revision as of 14:59, 14 September 2007 by imported>WereWolf (New page: A command for Oblivion Script Extender '''Syntax:''' (hasNoMag:bool) MagicEffectHasNoMagnitude effect:chars (hasNoMag:bool) MEHasNoMagnitude effe...)
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A command for Oblivion Script Extender

Syntax:

(hasNoMag:bool) MagicEffectHasNoMagnitude effect:chars
(hasNoMag:bool) MEHasNoMagnitude effect:chars

Returns whether the magic effect doesn't use the magnitude value.

See Also