IsArmor
Revision as of 10:48, 19 August 2006 by imported>DragoonWraith (OBSE)
A command for Oblivion Script Extender
Syntax:
[ObjectID.]IsArmor
Must be called on a reference. Returns true if calling object is classed as armor
A command for Oblivion Script Extender
Syntax:
[ObjectID.]IsArmor
Must be called on a reference. Returns true if calling object is classed as armor