IsLoadDoor
Revision as of 20:53, 21 March 2008 by imported>DragoonWraith (not a record variable function)
A command for Oblivion Script Extender
Syntax:
(isLoadDoor:bool) reference.IsLoadDoor
Returns 1 if the calling reference is a load door.
A command for Oblivion Script Extender
Syntax:
(isLoadDoor:bool) reference.IsLoadDoor
Returns 1 if the calling reference is a load door.