IsMovingRight
Revision as of 01:10, 13 July 2008 by imported>Haama (Created)
A command for Oblivion Script Extender
Syntax:
(IsMovingRight:bool) actor:ref.IsMovingRight
Returns 1 if the calling actor is moving right.
A command for Oblivion Script Extender
Syntax:
(IsMovingRight:bool) actor:ref.IsMovingRight
Returns 1 if the calling actor is moving right.