SetOwnership

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Revision as of 05:28, 25 March 2008 by imported>Laisren ()wiki syntax error))
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SetOwnership function

Sets the ownership of the calling reference to the specified base NPC or Faction.

Syntax:

referenced-item.SetOwnership Owner

Syntax Detail referenced-item. -Required parameter if object has not been previously referenced. The period is required as part of the parameter. Owner - Specify either an Owner NPC or an Owner FactionID.

  • For NPC, use a base NPC reference.
  • For FactionID, specify a Faction name or Faction Reference-Identifier number.
  • If no Owner is specified, the reference will be set to player ownership

Example:

SetOwnership BladesFaction
RewardSwordRef.SetOwnership

Notes/Details

  • If the second parameter is left blank, the reference will be set to player ownership.
  • Note that only a base NPC, not an NPC reference, can have ownership.
  • The console script indentifies the second parameter as "Owner".
  • See also Interior_cells (as a reference on Cell Ownership).