SkipAnim

From the Oblivion ConstructionSet Wiki
Revision as of 00:38, 25 July 2006 by imported>ShadowDancer (Notes, adding info)
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Syntax:

 SkipAnim 

Causes the current animation to not be played for this frame.

Notes:

  • The SkipAnim function will continue to affect the object until the next time the object is loaded or another animation is called to play on the object using LoopGroup or PlayGroup.