Talk:GetCrosshairRef
Revision as of 16:08, 22 June 2008 by imported>Haama (Note on Activation)
This function "falsely" returns NULL for a frame when the player activates an object. Which frame seems to depend on whether you're also using IsKeyPressed, any of the other OBSE Input functions, and whether the player uses the Mouse or Keyboard key. A few more tests, and I'll have exacts here later.--Haama 17:08, 22 June 2008 (EDT)