Talk:GetEquippedObject

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Revision as of 08:15, 6 August 2006 by imported>Scruggs (are all of these slots used?)
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I'll be running a test script to try and figure this out when I have time later today, but I'm wondering if anyone knows if all of these slots can actually have items equipped in them, and what the difference between a few of the slots is.

1	hair - can anything be equipped here?
9	weapon - 4 weapon slots...are these based on the weapon's anim type
10	back weapon - or whether it's currently equipped,
11	side weapon - and can only one be filled at a given moment?
12	quiver - is this different from ammo(17)?
16	weapon
17	ammo

If no one knows then I'll post my results later. Scruggs 09:15, 6 August 2006 (EDT)