Talk:GetEquippedObject
Revision as of 08:15, 6 August 2006 by imported>Scruggs (are all of these slots used?)
I'll be running a test script to try and figure this out when I have time later today, but I'm wondering if anyone knows if all of these slots can actually have items equipped in them, and what the difference between a few of the slots is.
1 hair - can anything be equipped here? 9 weapon - 4 weapon slots...are these based on the weapon's anim type 10 back weapon - or whether it's currently equipped, 11 side weapon - and can only one be filled at a given moment? 12 quiver - is this different from ammo(17)? 16 weapon 17 ammo
If no one knows then I'll post my results later. Scruggs 09:15, 6 August 2006 (EDT)