Category talk:Scripting

From the Oblivion ConstructionSet Wiki
Revision as of 11:51, 4 April 2006 by imported>Tegid
Jump to navigation Jump to search

Is there a limit to the number of lines a script can contain? I'm currently editing a script with about 52 lines (including debug code to later be stripped), and the CS refuses to save changes beyond a certain point. If I click on the save button, and then try to edit the script editor, I get the "do you want to save this script" message; if I say "yes", it just returns me to the editor. If I say "no", it closes the editor but the changes are not saved.

It _appears_ that if I put any function below line 39, it causes a problem (endifs and ENDS are fine). Perhaps I'm just doing something wrong?

Later: obviously not the case, since I just found a Beth script with about 150 lines.

Well, very strange. Apparently the problem was that I was passing an elseif without a specific parameter:

if var==1

  somecode here
     else if
        someothercode here

This SHOULD be a legal structure, and the compiler didn't seem to dislike it. BUt as soon as I changed it to

if var==1 ....

 elseif var!=1


my saveprob disappeared. Now to debug the script itself, instead of the CS <G>


That's because else if implies some other condition. Try else instead of else if.--Tegid 12:51, 4 April 2006 (EDT)