GetIsReference
Revision as of 16:03, 14 July 2006 by imported>ShadowDancer (adding definition)
Syntax:
GetIsReference ObjectID
Example:
if GetIsReference NPC1 == 1 messagebox "I am NPC 1" elseif GetIsReference NPC2 == 1 messagebox "I am NPC 2" else messagebox "I am NPC 3" endif
Returns 1 if the specified ObjectID is the calling object or actor.