GetNthEffectItem
Revision as of 12:56, 1 July 2012 by imported>QQuix (New page)
< [[::Category:Functions|Category:Functions]]
A function added by the Oblivion Script Extender.
Syntax:
(effectItem:StringMap) GetNthEffectItem whichEffect:int
Returns a StringMap fully describing the specified effect item. The StringMap has the following key-value pairs:
(numeric) effectCode, area, magnitude, duration, range, cost (string) name (numeric) actorValue - an actor value code, if applicable to the effect (StringMap) SEFF - for script effects, additional data about the effect: (numeric) school, visualEffectCode - "school" is a magic skill actor value code (ref) script (bool) hostile.