MoveMouseY
Revision as of 18:33, 24 September 2006 by imported>TheImperialDragon (This appears to be a case where it depends on what setting for inverted mouse is set. I can't look into it, no OBSE, but next time someone tries something with it, perhaps it would be good to test.)
A command for Oblivion Script Extender
Syntax:
MoveMouseY pixels
Tells Oblivion that the mouse has moved a certain number of pixels in the vertical axis. Oblivion will react accordingly depending on the situation.
Examples
MoveMouseY -50
Moves the mouse 50 pixels up/down probably depending on the user's gameplay settings.