MoveMouseY

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Revision as of 18:33, 24 September 2006 by imported>TheImperialDragon (This appears to be a case where it depends on what setting for inverted mouse is set. I can't look into it, no OBSE, but next time someone tries something with it, perhaps it would be good to test.)
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A command for Oblivion Script Extender

Syntax:

MoveMouseY pixels

Tells Oblivion that the mouse has moved a certain number of pixels in the vertical axis. Oblivion will react accordingly depending on the situation.

Examples

MoveMouseY -50

Moves the mouse 50 pixels up/down probably depending on the user's gameplay settings.

See Also